So I was so tired of seeing a computer the last few days I switch to paper notes for a while. Still need to scan / transcribe them to digital format. Here are some highlights. Key Points.
Output Log. Created World[Game World] Building Basic Prop [Template] Frank.Island.WorldProp Building Basic Prop [Building Template] Frank.Island.Building Building Container Prop [Container Template] Frank.Island.Container Building Inventory Prop [Inventory Template] Frank.Island.Inventory Building...
I really wish I had a pretty picture but I don’t. Sadly it’s a problem with grunt coding tasks is there is very little pretty to show for it. In fact most of my work today has been in the Content Pipeline which runs at build time. So its not even runtime code. XML Data.
So after the coupling issue I’ve been looking at Object Factories and inventories. Now something I learn to love more and more is Data-Driven development. I cannot express my love for it highly enough.
Okay so I’m dropping out of the compo, with 12 hours left to go. I could make a game but the important parts are done and I just got a much needed reminder to get back on track.
The last roadblock I hit was tagging animations for export. Well after talking to the artists at work no-one knows how to do it in 3ds Max 2009 (or any version of Maya). So after some digging I found this post on the XNA forums.
Today’s Goals. Build World Manager. Make base Hand & Frank. Get Hand to Pick up Frank. So currently I’m doing one of the things I like least. Building low-level systems and technical plumbing. General I like to work one of two ways.
So my work load is nicley split at the moment between three projects. Gamecube Project : Basically we need to make a game for the gamecube that demonstrates its functionality and shows we know how to use it. Still developing the engine at the moment no game stuff started.
RSS MP3. Christmass is here and so is our show. Oh well we have our Wii's, XNA launched, played Gears of War and University has closed down for the winter break. How do we feel about normal maps and Pizza? Come in and Find out. Links. XNA Website. Sensor Bar Explained. Wii Accelaromter Explained.