<?xml-stylesheet type="text/css" href="agentTable.css"?>

<Agent>
	<Person id="per_Prefect">
		<Status id="Nation"><Atom>Red</Atom></Status>
		<Status id="Patroit"><Atom>0.5</Atom></Status>
		<Status id="Bribe"><Atom>0.75</Atom></Status>
		<Status id="Drink"><Atom>0.75</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Prefect_Study" /></Atom>
			<Atom time="ev5"><Location id="loc_Mine_Crime" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	
	<Person id="per_Captain">
		<Status id="Nation"><Atom>Red</Atom></Status>
		<Status id="Patroit"><Atom>0.5</Atom></Status>
		<Status id="Bribe"><Atom>0.75</Atom></Status>
		<Status id="Drink"><Atom>0.75</Atom></Status>
		<Status id="ViewGuilt"><Atom>1</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Inn_Public" /></Atom>
			<Atom time="ev6"><Location id="loc_Mine_Crime" /></Atom>
			<Atom time="ev8"><Location id="loc_Inn_Rooms" /></Atom>
			<Atom time="ev9"><Location id="loc_Mine_Crime" /></Atom>
			<Atom time="ev10"><Location id="loc_Barrack_Roof" /></Atom>
			<Atom time="ev12"><Location id="loc_Inn_Public" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	
	<Person id="per_Foreman">
		<Status id="Nation"><Atom>Red</Atom></Status>
		<Status id="Patroit"><Atom>1</Atom></Status>
		<Status id="Bribe"><Atom>0.25</Atom></Status>
		<Status id="Drink"><Atom>0.75</Atom></Status>
		<Status id="ViewGuilt"><Atom>0</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Mine_Foreman" /></Atom>
			<Atom time="ev2"><Location id="loc_Dock_Office" /></Atom>
			<Atom time="ev3"><Location id="loc_Mine_Silos" /></Atom>
			<Atom time="ev4"><Location id="loc_Prefect_Study" /></Atom>
			<Atom time="ev5"><Location id="loc_House_Foreman" /></Atom>
			<Atom time="ev12"><Location id="loc_Barrack_Jail" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	
	<Person id="per_Innkeeper">
		<Status id="Nation"><Atom>Blue</Atom></Status>
		<Status id="Patroit"><Atom>0.25</Atom></Status>
		<Status id="Bribe"><Atom>0</Atom></Status>
		<Status id="Drink"><Atom>0.75</Atom></Status>
		<Status id="ViewGuilt"><Atom>0</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Inn_Public" /></Atom>
			<Atom time="ev6"><Location id="loc_Inn_Rooms" /></Atom>
			<Atom time="ev8"><Location id="loc_Inn_Public" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	
	<Person id="per_Merchant">
		<Status id="Nation"><Atom>Green</Atom></Status>
		<Status id="Patroit"><Atom>0.25</Atom></Status>
		<Status id="Bribe"><Atom>0.75</Atom></Status>
		<Status id="Drink"><Atom>0.25</Atom></Status>
		<Status id="ViewGuilt"><Atom>0</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Dock_Piers" /></Atom>
			<Atom time="ev2"><Location id="loc_Inn_Public" /></Atom>
			<Atom time="ev6"><Location id="loc_Inn_Rooms" /></Atom>
			<Atom time="ev8"><Location id="loc_Inn_Public" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	
	<Person id="per_Waitress">
		<Status id="Nation"><Atom>Red</Atom></Status>
		<Status id="Patroit"><Atom>1</Atom></Status>
		<Status id="Bribe"><Atom>0.25</Atom></Status>
		<Status id="Drink"><Atom>0.25</Atom></Status>
		<Status id="ViewGuilt"><Atom>0</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Inn_Public" /></Atom>
			<Atom time="ev5"><Location id="loc_House_Foreman" /></Atom>
			<Atom time="ev12"><Location id="loc_House_Foreman" /></Atom>
			<Atom time="ev13"><Location id="loc_Inn_Public" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>
	<Person id="per_DockMaster">
		<Status id="Nation"><Atom>Red</Atom></Status>
		<Status id="Patroit"><Atom>0.5</Atom></Status>
		<Status id="Bribe"><Atom>0.75</Atom></Status>
		<Status id="Drink"><Atom>0.75</Atom></Status>
		<Status id="ViewGuilt"><Atom>1</Atom></Status>
		<Status id="Location">
			<Atom time="ev1"><Location id="loc_Dock_Piers" /></Atom>
			<Atom time="ev2"><Location id="loc_Dock_Office" /></Atom>
			<Atom time="ev4"><Location id="loc_Inn_Public" /></Atom>
			<Atom time="ev6"><Location id="loc_Inn_Rooms" /></Atom>
			<Atom time="ev8"><Location id="loc_Dock_Office" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Person>

	<Location id="loc_Dock_Office">
		<Neighbours>
			<Location id="loc_Dock_Piers" />
		</Neighbours>
	</Location>

	<Location id="loc_Dock_Piers">
		<Neighbours>
			<Location id="loc_Dock_Office" />
		</Neighbours>
	</Location>

	<Location id="loc_Inn_Public">
		<Neighbours>
			<Location id="loc_Inn_Kitchen" />
			<Location id="loc_Inn_Rooms" />
		</Neighbours>
	</Location>

	<Location id="loc_Inn_Kitchen">
		<Neighbours>
			<Location id="loc_Inn_Public" />
			<Location id="loc_Inn_Rooms" />
		</Neighbours>
	</Location>

	<Location id="loc_Inn_Rooms">
		<Neighbours>
			<Location id="loc_Inn_Public" />
			<Location id="loc_Inn_Kitchen" />
		</Neighbours>
	</Location>

	<Location id="loc_Prefect_Bed">
		<Neighbours>
			<Location id="loc_Prefect_Study" />
			<Location id="loc_Prefect_Servant" />
			<Location id="loc_Prefect_Dinning" />
			<Location id="loc_Prefect_Public" />
		</Neighbours>
	</Location>

	<Location id="loc_Prefect_Study">
		<Neighbours>
			<Location id="loc_Prefect_Bed" />
			<Location id="loc_Prefect_Servant" />
			<Location id="loc_Prefect_Dinning" />
			<Location id="loc_Prefect_Public" />
		</Neighbours>
	</Location>

	<Location id="loc_Prefect_Servant">
		<Neighbours>
			<Location id="loc_Prefect_Bed" />
			<Location id="loc_Prefect_Study" />
			<Location id="loc_Prefect_Dinning" />
			<Location id="loc_Prefect_Public" />
		</Neighbours>
	</Location>

	<Location id="loc_Prefect_Dinning">
		<Neighbours>
			<Location id="loc_Prefect_Bed" />
			<Location id="loc_Prefect_Study" />
			<Location id="loc_Prefect_Servant" />
			<Location id="loc_Prefect_Public" />
		</Neighbours>
	</Location>

	<Location id="loc_Prefect_Public">
		<Neighbours>
			<Location id="loc_Prefect_Bed" />
			<Location id="loc_Prefect_Study" />
			<Location id="loc_Prefect_Servant" />
			<Location id="loc_Prefect_Dinning" />
		</Neighbours>
	</Location>

	<Location id="loc_Barrack_Dorms">
		<Neighbours>
			<Location id="loc_Barrack_Jail" />
			<Location id="loc_Barrack_Roof" />
		</Neighbours>
	</Location>

	<Location id="loc_Barrack_Jail">
		<Neighbours>
			<Location id="loc_Barrack_Dorms" />
			<Location id="loc_Barrack_Roof" />
		</Neighbours>
	</Location>

	<Location id="loc_Barrack_Roof">
		<Neighbours>
			<Location id="loc_Barrack_Dorms" />
			<Location id="loc_Barrack_Jail" />
		</Neighbours>		
	</Location>

	<Location id="loc_Mine_Foreman">
		<Neighbours>
			<Location id="loc_Mine_Crime" />
			<Location id="loc_Mine_Deep" />
			<Location id="loc_Mine_Silos" />
		</Neighbours>
	</Location>

	<Location id="loc_Mine_Crime">
		<Neighbours>
			<Location id="loc_Mine_Foreman" />
			<Location id="loc_Mine_Deep" />
			<Location id="loc_Mine_Silos" />
		</Neighbours>
	</Location>

	<Location id="loc_Mine_Deep">
		<Neighbours>
			<Location id="loc_Mine_Foreman" />
			<Location id="loc_Mine_Crime" />
			<Location id="loc_Mine_Silos" />
		</Neighbours>
	</Location>

	<Location id="loc_Mine_Silos">
		<Neighbours>
			<Location id="loc_Mine_Foreman" />
			<Location id="loc_Mine_Crime" />
			<Location id="loc_Mine_Deep" />
		</Neighbours>
	</Location>

	<Location id="loc_House_Chef">
		<Neighbours>
			<Location id="loc_House_Foreman" />
		</Neighbours>
	</Location>

	<Location id="loc_House_Foreman">
		<Neighbours>
			<Location id="loc_House_Chef" />
		</Neighbours>
	</Location>

	<Item id="item_customBook">
		<Status id="Owner">
			<Atom time="ev1"><Location id="loc_Dock_Office" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Item>
	<Item id="item_siloBook">
		<Status id="Owner">
			<Atom time="ev1"><Location id="loc_Mine_Silos" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Item>
	<Item id="item_note">
		<Status id="Owner">
			<Atom time="ev5"><Person id="per_Prefect" /></Atom>
			<Atom time="ev6"><Person id="per_Captain" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Item>
	<Item id="item_murderPick">
		<Status id="Owner">
			<Atom time="ev6"><Location id="loc_Mine_Crime" /></Atom>
		</Status>
		<!-- Actions Cached from Events -->
	</Item>
	
	<Event id="ev01">
		<Location id="loc_Dock_Piers" />
		<Action>
			<Person id="per_Merchant" />
			<Verb id="travel" />
		</Action>
		<Witness>
			<Person id="per_Foreman"      visual="1.0" audio="1.0" affected="false" />
			<Person id="per_DockWorkers"  visual="1.0" audio="1.0" affected="false" />
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev02">
		<Location id="loc_Mine_Silos" />
		<Action>
			<Person id="per_Foreman" />
			<Item id="item_customBook" />
			<Verb id="talk" >
				<Manner id="inquiry" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Miners"       visual="0.5" audio="0.5" affected="false" />
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev03">
		<Location id="loc_House_Foreman" />
		<Action>
			<Person id="per_Foreman" />
			<Item id="item_siloBook" />
			<Verb id="examine" />
		</Action>
		<Witness>
			<Person id="per_Waitress"     visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev04">
		<Location id="loc_Prefect_Study" />
		<Action>
			<Person id="per_Foreman" />
			<Verb id="talk" >
				<Manner id="argue" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Prefect"      visual="1.0" audio="1.0" affected="true" />
			<Person id="per_PrefectStaff" visual="0.0" audio="0.5" affected="false" />
			<Person id="per_Guards"       visual="0.0" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev05">
		<Location id="loc_Mine_Crime" />
		<Action>
			<Person id="per_Prefect" />
			<Item id="item_note" />
			<Verb id="message" >
				<Manner id="note" />
			</Verb>
		</Action>
		<Witness>
		</Witness>
	</Event>
	<Event id="ev06">
		<Location id="loc_Mine_Crime" />
		<Action>
			<Person id="per_Prefect" />
			<Verb id="talk" >
				<Manner id="conspiracy" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Captain"      visual="1.0" audio="1.0" affected="true" />
		</Witness>
	</Event>
	<Event id="ev07">
		<Location id="loc_Mine_Crime" />
		<Action>
			<Person id="per_Captain" />
			<Item id="item_murderPick" />
			<Verb id="kill" >
				<Manner id="violent" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Prefect"      visual="1.0" audio="1.0" affected="true" />
		</Witness>
	</Event>
	<Event id="ev08">
		<Location id="loc_Mine_Crime" />
		<Action>
			<Person id="per_Miners" />
			<Verb id="examine" >
				<Manner id="discover" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Captain"      visual="0.5" audio="0.5" affected="false" />
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev09">
		<Location id="loc_Mine_Crime" />
		<Action>
			<Person id="per_Captain" />
			<Verb id="order" >
				<Manner id="close" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
			<Person id="per_Miners"       visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev10">
		<Location id="loc_Barrack_Roof" />
		<Action>
			<Person id="per_Captain" />
			<Verb id="order" >
				<Manner id="arrest" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
			<Person id="per_PrefectStaff" visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev11">
		<Location id="loc_House_Foreman" />
		<Action>
			<Person id="per_Guards" />
			<Verb id="arrested" />
		</Action>
		<Witness>
			<Person id="per_Foreman"      visual="1.0" audio="1.0" affected="true" />
			<Person id="per_Waitress"     visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev12">
		<Location id="loc_Prefect_Public" />
		<Action>
			<Person id="per_Waitress" />
			<Verb id="talk" >
				<Manner id="appeal" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_PrefectStaff" visual="0.5" audio="0.5" affected="true" />
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
	<Event id="ev13">
		<Location id="loc_Dock_Piers" />
		<Action>
			<Person id="per_PrefectStaff" />
			<Verb id="order" >
				<Manner id="close" />
			</Verb>
		</Action>
		<Witness>
			<Person id="per_Foreman"      visual="0.5" audio="0.5" affected="false" />
			<Person id="per_Guards"       visual="0.5" audio="0.5" affected="false" />
			<Person id="per_DockWorkers"  visual="0.5" audio="0.5" affected="false" />
		</Witness>
	</Event>
</Agent>
